![]() It's witty stuff, and the script can't wait to shoot off on strange tangents, but the game's mechanics remain far more traditional. The first's a balmy, if snobbish, country club where Vulcan fixes you some new golfing irons and Zeus hobbles about on a Zimmer frame built from lightning bolts the second's a dismal trailer trash affair where brutish scarlet-skinned devils rush around clad in orderlies' whites. Towards the end of the adventure, our foolish hero takes a trip through heaven and hell only to discover that they're drawn, with lovely comic clarity, as two competing retirement homes. In The Baconing, the latest instalment, he's burning the fabled Thongs of Virtue one by one in order to defeat a dangerous AntiSpank he accidentally brought to life. Mad Magazine's snarky strain of anarchy flows right through the DeathSpank games, in fact, whether the hero's collecting magical underpants or piecing together a dangerously hot Taco to placate a stubborn villager. Like DeathSpank, they spend a lot of time getting things wrong in the name of doing things right. Like DeathSpank, they have long, bendy legs and barrel bodies, and their faces are contorted with moronic concentration. The Spanish cartoonist has a real legacy at places like Mad Magazine, where he's helped to forge a rich bloodline of brave and idiotic heroes. Bob may be in marketing, but he's described as "a sleek, business-minded hammerhead shark with devastating catch phrases and an incredible bite," not to mention his ability to "feast on the fallen to help his brother in arms." And, of course, he can pull a swordfish out for brutalizing should the situation call for it.Although it's Ron Gilbert's adventure game legacy that you see in the dialogue trees and the fetch quests, and the tiniest, most primitive shard of Diablo's design shines through in the looting, I like to think that the secret influence on DeathSpank has always been Sergio Aragones. He also spoke to us a bit about The Baconing's co-op, confirming that, yes, the feature will return, noting that Bob from Marketing will be "joining the likes of Steve, Sparkles, and Tankko" as playable co-op characters. "This new title isn't DeathSpank 3 or DeathSpank: The Baconing, instead it should be thought of as The Baconing." Inglehart added that "this is a standalone experience that will appeal to fans of the DeathSpank character, but also to gamers everywhere who love unique and engaging video games." Let's hope! Hothead producer Mike Inglehart further explained to us that his studio wanted people to be able to play the new game even without having played previous entries in the series. Aha! Still, we couldn't help but wonder why Hothead would voluntarily ditch the brand name that it stuck to the last two games, effectively walking away from the brand recognition it built up over the past two entries. In fact, the title was changed just by asking our fans," a Hothead rep told Joystiq. Did series creator Ron Gilbert take the rights to the character with him, for instance?Īs it turns out, there's a fairly simple reason behind the name change: "We haven't removed the words or name 'DeathSpank' from the title for any legal reason. ![]() When Hothead announced the third entry in its dungeon crawl SLASH role-playing series this past week - titled solely " The Baconing," dropping its usual "DeathSpank" moniker - we couldn't help but wonder what had happened to the series' main character to get him taken off title duties.
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